Format for the day was 4 rounds swiss draw (best of 3) then a cut-off to top 8 for single round elimination and as anticipated, almost everyone was running a shiny new stride deck. Matchups for the day were as follows:
Swiss
- Royal Stride (1-2) - The only match set loss for the day as I died on the backswing after my opponent 6th damage healed on the first attack and I proceeded to get no triggers from my Atmos Stride. The cross-ride from Luquier really goes a long way to hampering the Royal tide of superior called attacks
- Aqua Force (2-0) - Easy matchup vs one of the young local players.
- Nova Grappler Stride (2-0) - Got some good aggressive hands to deplete his field and hand early leaving him with nothing to stride with.
- Nova Grappler Stride (2-1) - Longer more drawn out games due to rides of 8K and 10K vanillas which slows the aggression right down.
Single Elimination
- Nova Grappler Stride (Win) - Very tough game here but managed to last out vs 3 stride attacks, deliberately keeping him off enough counterblast to use his second Victoplasma.
- Jewel Knights (Win) - Hit a perfect hand and won before my opponent got to grade 3.
- Gear Chronicle Stride (Win) - Again my deck got slowed down by the 8K/10K rides but the cross ride gives a great late game advantage against all the guard restrictions. He hit 3 of his draw triggers early to give a great hand advantage but my high power columns slowly whittled that down. Ended up all-in on the final turn but got the win.
Was hoping to come up against the Neo and Kagero stride decks that were about too but luck of the draw and all that saw me facing a spam of Nova Grappler. The key things i want to pull out from the days deck test though were:
- Out of 13 games i never needed to G-Assist to hit my grade 3's. Theory says I should have needed to once or twice but in practice, running 6 grade 3's worked well in keeping the deck aggressive but reliable.
- I saw spare grade 3's enough that over those games I got to stride 3 times. Each time the attack got hit by a Perfect Guard so definitely don't be wasting counterblast on Atmos unless your back is against the wall.
- The Nova starter needs to die... horribly... in fire. Having no retire skills can certainly get frustrating for a deck.
- The Silverthorns themselves were very soul hungry, so much so that i'm likely going to tweak it a bit to get Irina in the deck instead of the 10K attacker.





